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My name is T.RedEye. A major corporate icon is putting my life in danger in the name of finding his lost keys. I'm well aware of how stupid I am for doing this, so don't bother informing me. I've found two so far. Four more, and Mickey's parade can begin.
I decide to see what's happening in Space Mountain. Most of the other attractions are closed down for repair, so I really don't have much choice.
I don't know if you've ever been on Space Mountain, but it's more or less a small rollercoaster built inside an unlit dome. I don't exactly see how it's possible to navigate your direction, but at this point nothing surprises me. I crack my knuckles and man the controls. |
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Proto Difference #4 |
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The star indicator had not yet been implemented. Which is kind of annoying. |
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The first thing I notice is that the star indicator seems to be busted. Swell. I hope you know where you're going, Mickey.
Mickey sends me signals, telling me which direction to steer the ship in. He does this about a half second before I desperately need to fly in that direction. I have a feeling that one wrong move could mean instant death, so I focus completely on the navigation panel and pray that my reflexes don't fail me. I hate my job.
Occasionally I encounter an enemy ship. At least, I hope they're enemies. Mickey seems to think so, as he orders me to gun them down. I don't like murdering people, but it seems to have become a necessity in this job. I'm safe, though. Mickey's got the feds in his pocket.
Eventually, I make it to the fabled Star F. Sure enough, we find the key. Three down, three to go. I think I've actually caught some of Mickey's zeal. The idea of a parade seems like the most beautiful thing in the world. I can't wait to get this over with, so I can sit back with a bag of popcorn and watch the show.
Not wanting to waste time, I head straight for Big Thunder Mountain, "the wildest ride in the wilderness."
I board the train and take off, avoiding flying boulders and dead ends that lead to certain doom. Almost immediately I get the creeping sensation that death is all around me. I can't quite describe it, I just feel surrounded by past lives...lives of extinct species and recent deaths alike. And I feel that I'm a part of it. I feel, nay, I know for the first time that Big Thunder Mountain is a place of doom, a graveyard of broken dreams.
I start remembering these odd premonitions I've had since I was a child. I've always felt that I was a tragedy waiting to happen. I just knew, from an early age, that I was destined to die in my prime. I've done my best to accomplish all that I can, but it was never enough. I tended to obsess and take on multiple projects at once, hoping to make something of myself before it's too late. I'm still doing this. If anything, I've felt that the stress I was putting myself through was what would ultimately lead to my doom. But I see now that this isn't the case. I'm to die on Big Thunder Mountain, helping a mouse find his keys.
I see Mickey's genetically enhanced livestock once again. He has a thing for pigs, I guess. These porkers are bigger than any I've ever seen...bigger than me, even. As I watch them desperately trying to graze on the dry, desert land, I see that I am one with them. We are all a part of this land of death. We're meant to die here. Whether it's destiny or Mickey's iron glove, I can't tell. I'm starting to believe they're one and the same.
As my train derails, I find that I'm not scared at all. I'm part of a story, of a game. There's no use in fighting it. I've always known that. I'm a pawn, a plaything, the main character in some sick bastard's video game. I close my eyes and embrace death. I find myself enjoying the warm sun on my face, the way it contrasts the cool breeze of forward momentum. As I relax and brace for impact, I whisper to no one in particular, "game over."
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TO BE CONTINUED